luis is a co-founder and social software architect at SyndeoLabs, and a director at Exist Global. he likes building small web toys a whole lot. More ...

quick links to the good stuff

  • 25 First Dates 25 May 2009
  • True Crime: Confessions of a Criminal Mastermind 17 Feb 2009
  • Finding Your Soul Mate: A Statistical Analysis 27 Jan 2009
  • Sex and Schrodinger's Cat 07 January 2009
  • An Extended Rant on Heroes 26 September 2008
  • Zero Barrier 05 May 2008
  • Sweatshop Blogging Economics 08 April 2008
  • The Doomsday Singularity 25 February 2008
  • Piracy and Its Impact on Philippine Music 21 January 2008
  • The Manila Pen-etration by the Hotelier Antonio Trillanes 29 November 2007
  • Journey of a Thousand Heroes 17 December 2006
  • Shake, Rattle & LOL 30 December 2005

    elsewhere online

    • Last.FM
    • Del.icio.us
    • Flickr
    • Plurk
    • Multiply
    • Stumbleupon

    guttervomit

    • 4

      An Unpopular Opinion about the Ipad

      28 Jan 2010

      I don’t usually write about technology much anymore these days, but the Internet is currently ablaze with opinions on Apple’s new iPad announcement several hours ago. A lot of these opinions are just echo-chamber drivel, i.e., but I wanted to share some thoughts on one of the foremost complaints about the iPad, i.e., the “glaring” lack of multitasking.

      Wirth’s Law states that “Software gets slower faster than hardware gets faster,” and nowhere is this law more true than in the mobile space. The computing power that you can squeeze out of these smaller machines is severely restricted by physical limits such as size, heat output and power usage. The single most common source of computer frustration is the fact that our machines take too long to do what we ask of them, whether it is opening a Word document or loading up a desktop game. We know from Wirth’s Law that the software is the culprit here. In fact, no matter how advanced our hardware gets, our software will continue to overtax it. That’s just the way we write code, I suppose.

      Are there any solutions? Well, Apple’s solution was to not allow third-party apps to multitask at all. This, at least, restricts the number of applications competing for your device’s limited resources. People have been whining about the lack of multitasking in the iPhone since its inception, and they continue to do so with the new iPad. But having used all manner of smartphones, pocketPCs, netbooks and tabletPCs over the past 6 years, I can say with much conviction that multitasking did not make these devices better. All it did was make them slower. Generally, you end up turning all of the other apps off anyway, because the foreground application needed as much computing power as your device could muster.

      What people tend to misunderstand about these smaller mobile devices is that you cannot look at them the same way you look at a full-blown laptop or workstation. Even the manufacturers misunderstand this, which is primarily why the TabletPC initiative floundered during the mid-00’s, and why smartphones have such limited resonance with consumers. They just shoehorn traditional ideas into a form-factor that is fundamentally different, and people just end up getting confused about what it’s for. And these machines are always, without fail, abysmally slow. This is ironic, because the primary use-case of a mobile device is that you are using it “when you’re on the go,” i.e., when time is most critical. Instead you find yourself rooting around the Task Manager killing various processes just so you’ll have enough memory to load up OneNote. The sledgehammer “single-tasking” solution that Apple took with the iPhone has largely been vindicated by the fact that it now boasts 17 million users around the world, and I think that doing the same thing with the iPad was a good idea. It keeps thing simple, and here’s the really important bit: reliable.

      There’s this saying that, as a designer, you know your work is finished not when there is nothing left to add, but when there is nothing left to take away. It’s this exclusionist strategy that has served Apple so well with their consumer devices. By stripping their mobile products down to the essentials, and then polishing the heck out of those essentials, they’ve produced devices that people describe with words like “revolutionary” and “groundbreaking.” Me, I’m just glad it doesn’t multitask.

      Posted in Uncategorized | 4 Comments »

    • 1

      Shooting Motion

      14 Jan 2010

      13/365: Turbogoth

      Capturing flash motion is a favorite photography subgenre of mine, probably because it’s notoriously easy to pull off once you’ve got your camera settings sorted. On my D90, I shoot with an 85mm lens open at f/2.5, ISO 200. I like the 85mm for this because it’s very light compared to any of my zooms, and this technique involves a lot of camping (i.e., holding the camera to your face for several minutes doing nothing, then blasting off 5 shots in quick succession).

      Shutter speed should be in the non-handholdable* range of 1/5 to 1/8, depending on how much of the background I want to be able to resolve in the image. You have to make sure that your strobe syncs rear-curtain; every camera has a slightly different way of doing this. I believe compact cameras have these too, so theoretically you should be able to pull this off even if you’re not using a DSLR.

      Right before the gig starts I usually take a few images of the stage area so I can see what kind of flash power I need to illuminate it appropriately. For Route196 last night, this was 1/4 to 1/8 on my smallish SB-600 flash (with an aperture of f/2.2 to f/3.2).

      Then it’s just a matter of waiting for the right moment. These flash-motion portraits work best when the subject is about to make a quick move. Guitarists are super-easy because there’s a lot of repetition in their hand movements, so you’ll have a lot of chances to get something nice. Essentially, you open your shutter right as the move’s being executed. If you do it right, you’ll get a nice motion blur around the subject.

      *Why non-handholdable? The rule of thumb when judging whether a particular shutter speed is "handholdable" is 1/focal-length. In other words, on my 85mm, I shouldn’t be able to handhold the camera at anything lower than 1/80-1/100. The reason is due to the fact that longer focal lengths magnify vibrations, so you are more likely to end up with blurry images. Conversely, if you had a very wide lens, like Canon’s 10-22mm, you could handhold that even at 1/10 or 1/15 and still get a decently sharp image.

      Strobes allow us to cheat this law because the light coming from our flashes travels at around 1/1000 or faster. When you are making a flash-enabled exposure, the area illuminated by the strobe will be crystal-clear because it was lit at a speed much, much higher than your handhold minimum. Meanwhile, everything that wasn’t lit by the strobe (your background, usually) will still exhibit all the usual camera-shake. This is why you want to have your aperture open pretty wide when capturing flash-motion. Since your background will be pretty shaky, you want to bokeh it out as much as possible.

      99/365 Haikus: Emo (23/50)

      One of my first really decent flash-motion images from back in May 2009. (In photographer-years, I was 3 months old at the time.) Ironically, this is of Miggy Chavez of Chicosci, but let’s not judge. This was pretty textbook stuff: 50mm lens at f/2.5, 1/20 shutter speed. (I didn’t own an 85mm back then. And oh, I was still shooting Canon.)

      155/365: Selena and Cookie

      Although my recent flash-motion images have been taken with on-camera flash, I occasionally have the luxury of setting up colored, off-camera strobes. The image above was taken in Magnet High Street with a green-gelled flash clamped to a ladder about 4 feet away from the subject. I guess I must’ve been feeling cocky that night coz my settings were all over the place: 2 second exposure handheld, f/8 opening and 17mm focal length.

      164/365: Fire Dancer

      This fire-dancer image pushes the limit of the flash-motion technique. In order to track the flames as they moved around the subject, I had to shoot a 4-second exposure, which is impossible to handhold, no matter what you do. So I tripoded it - the sane solution. The flash hardly did anything in this instance because the light from the fire was already more than enough to expose the dancer in its center. This actually speaks to an important caveat in shooting flash-motion: if the subject is throwing off a lot of its own light, your flash is unnecessary, unless you want to try to overpower the subject’s light with your own.

      The rest of my flash-motion portraits can be found here.

      Posted in Uncategorized | 1 Comment »

    • 3

      Shooting Strangers

      10 Jan 2010

      I’m deathly afraid of approaching strangers. I have been since I was a child, and it’s the kind of fear that is magnified even more when approaching strangers with a camera in my hands. This is, as you probably expect, problematic for any one interested in photography, because this fear limits one to shooting just the people one happens to know. Which is fine if you’ve got a million friends, but I’ve been shooting for about a year now and I can honestly say that I’m rapidly running out of new subjects.

      And so it was that I decided to conquer this fear on this bright Sunday morning. I set 10 strangers as my initial goal, figuring that it’d take _at least_ that many before I would start to get the hang of it. I’d shoot in UP Diliman campus, as the volume of pedestrians there would be sure to provide me with the subjects I needed. I packed my 85mm prime, widely-regarded as the best lens for this sort of street photography. And off I went.

      The first 30 minutes were fairly horrible. I stood along the side of the road and pathetically watched joggers and cyclists go by. There were tons of people, way more than I was really expecting. Just focusing on any one individual was turning out to be tricky, as the background was always too busy.

      Eventually, I decided that it’d be impossible to shoot the kind of images I wanted with joggers or cyclists. They were just going too fast, and it wasn’t like I could run alongside them as I shot. What I needed were slow-walkers, or people sitting around resting. And so I began my own slow-walk around the UP oval, pausing occasionally to eye a potential subject, but never actually bringing the camera up to my eye.

      The working distance of an 85mm lens on a cropped-sensor body is about 5 or 6 feet for a very close portrait. This is perfect for street photography because you are neither violating anyone’s personal space nor are you too far to actually talk to them. Because, yes, you will have to talk to them. Trying to steal a frame will usually result in a nice picture of the back of someone’s head, because people sense when a lens is being pointed at them and tend to become self-conscious.

      I finally got up the courage to approach my first stranger after nearly 45 minutes of walking around aimlessly. She was a teenager in a blue jersey, carrying a little dog in her arms. The camera was already set up, so really all I had to do was go up to her and say, “May I take your picture?” and tap the shutter. I mean, seriously, how hard could that be.

      As it happened though, I walked right past her first, before turning around and kinda sheepishly mumbling, “Excuse me, can I take a picture of your dog?” And then, hurriedly: “And you?”

      She said, “Yeah sure,” and like the proverbial overly-excited virgin, I thrust my camera at her and … fired prematurely. Before I even looked at the LCD, I knew I had screwed up big-time. I had managed to get the top half of the dog’s head and most of hers into the frame, but the focus was on the trees behind them. Even more sheepishly now, I asked, “Uh, one more? Sorry.”

      The second image was still not very good, but at least the foreground was in focus this time. I thanked her, and walked hurriedly away before she could ask to look at what I had taken.

      Stranger #1

      It occurred to me that part of the reason why it was so difficult to approach anyone before was because there is an implicit declaration that you, the photographer, know what you are doing. And 95% of the time behind the lens, I literally have no idea. Finally coming to grips with this notion made me feel a lot better. As long as none of these strangers actually saw how crappy their portraits were turning out, then I was ok.

      I spent the next hour botching up most of the 40 images I took, although to my credit, I did shoot more than 10 strangers. The standard line was “Excuse me, may I take your picture?” which I would switch to Tagalog depending on who I was talking to. (When shooting kids, I’d have to ask their moms for permission, and it just seemed more polite to say it in English.) Out of about a dozen approaches, I was rejected only once. And I actually started getting decent images towards the last 15 minutes. These are my two favorites:

      Stranger #5

      Stranger #6

      The girl in white was hesitant, but I told her that all she had to do was ignore me. The grand-dad, meanwhile, just nodded when I asked, and my focus point just happened to land perfectly on his eyeball. Photo of the day, easily.

      You can check out the rest of my new Strangers set on Flickr here.

      Posted in Uncategorized | 3 Comments »

    • 0

      Bat-dreams

      8 Jan 2010

      I have recently been having these wildly vivid dreams where I am a young Dark Knight, at that point where he is still learning his craft. Last night’s dream was so deliciously Freudian that I had to write it down. The collection of words below were originally posted on (which I will prevail upon you to follow for more oddities).

      Last night’s #dream: As a young Dark Knight, I had taken to using my skills to “watch over” this girl who had recently dumped me.

      Her younger sister had been abducted from their creepy mansion of a house, and as she wept, I knew I had to get involved.

      I swooped down from my gargoyle perch, landing lightly in front of her. She was not glad to see me. “I can help,” I rasped.

      “Stop doing that stupid voice, I know it’s you,” she said, glumly.

      Using various bat-devices, I determined that her sister was all the way across town, in the mountainous Batangas. “We’ll take the car.”

      The interior of the batmobile looked similar to that of a 2008 Honda Civic, but this was beside the point. It sounded big and scary anyway.

      We saw ambulances and fire trucks as we approached, and by way of movie-montage, we found ourselves at the Anilao Gen Hospital.

      I cast a dark, awe-inspiring shadow in the crowded, well-lit E.R. as we entered. (OH, via bat-hearing: “Uy si Batman o.”)

      I stood there, the silent brooding guardian, as she spoke to the staff. When she returned, her face was ashen, her expression stoic.

      “They told me she didn’t make it,” she said. Before I could respond with a bat-quote though, her sister came running out from her hiding place.

      “OMG why would you joke about something like that!” she said scoldingly, altho she was visibly relieved. They hugged and laughed in the middle of the busy E.R.

      When she finally turned to thank me, I was gone. She looked around a bit, and then shook her head slowly, with much understanding.

      That’s what Batman does, after all. He disappears when you don’t need him anymore.

      Posted in Uncategorized | No Comments »

     

    categories

    • Home
    • No categories

    archives

    • April 2011
    • March 2011
    • February 2011
    • January 2011
    • August 2010
    • May 2010
    • April 2010
    • February 2010
    • January 2010
    • December 2009
    • November 2009
    • October 2009
    • September 2009
    • August 2009
    • July 2009
    • June 2009
    • May 2009
    • April 2009
    • March 2009
    • February 2009
    • January 2009
    • December 2008
    • November 2008
    • October 2008
    • September 2008
    • August 2008
    • July 2008
    • June 2008
    • May 2008
    • April 2008
    • March 2008
    • February 2008
    • January 2008
    • December 2007
    • November 2007
    • October 2007
    • September 2007
    • August 2007
    • July 2007
    • June 2007
    • May 2007
    • April 2007
    • March 2007
    • February 2007
    • January 2007
    • December 2006
    • November 2006
    • October 2006
    • September 2006
    • August 2006
    • July 2006
    • June 2006
    • May 2006
    • April 2006
    • March 2006
    • February 2006
    • January 2006
    • December 2005
    • November 2005
    • October 2005
    • September 2005
    • August 2005
    • July 2005
    • June 2005
    • May 2005
    • April 2005
    • March 2005
    • February 2005
    • January 2005
    • December 2004
    • November 2004
    • October 2004
    • September 2004
    • August 2004
    • July 2004
    • June 2004
    • May 2004
    • April 2004
    • March 2004
    • February 2004
    • January 2004
    • December 2003
    • November 2003
    • October 2003
    • September 2003
    • August 2003
    • July 2003
    • June 2003
    • May 2003
    • April 2003
    • March 2003
    • February 2003
    • January 2003
    • December 2002
    • November 2002
    • October 2002
    • September 2002
    • July 2002
    • May 2002
    • April 2002
    • February 2002
    • January 2002
    • December 2001
    • November 2001
    • October 2001

    friends

    • Dementia
    • Gabby
    • Gail
    • Gibbs
    • Helga
    • Ia
    • Ina
    • Jason
    • Kaye
    • Lauren
    • Lizz
    • Luna
    • Mae
    • Migs
    • Mike
    • Ryan
    • Sacha
    • Vicky
    • Vida
    • Yuga

    search

    notes

    Guttervomit v3 went online in January, 2008. It uses Wordpress for publishing, and was built largely with Adobe Illustrator and Textmate. Logotype and navigation is set with Interstate.