luis is a co-founder and social software architect at SyndeoLabs, and a director at Exist Global. he likes building small web toys a whole lot. More ...

quick links to the good stuff

  • 25 First Dates 25 May 2009
  • True Crime: Confessions of a Criminal Mastermind 17 Feb 2009
  • Finding Your Soul Mate: A Statistical Analysis 27 Jan 2009
  • Sex and Schrodinger's Cat 07 January 2009
  • An Extended Rant on Heroes 26 September 2008
  • Zero Barrier 05 May 2008
  • Sweatshop Blogging Economics 08 April 2008
  • The Doomsday Singularity 25 February 2008
  • Piracy and Its Impact on Philippine Music 21 January 2008
  • The Manila Pen-etration by the Hotelier Antonio Trillanes 29 November 2007
  • Journey of a Thousand Heroes 17 December 2006
  • Shake, Rattle & LOL 30 December 2005

    elsewhere online

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    guttervomit

    • 0

      Sci-Fi Cliches

      23 Jul 2003

      Posted in Uncategorized | No Comments »

    • 0

      Batman short film

      21 Jul 2003

      Divx Player to view it. ]

      Posted in Uncategorized | No Comments »

    • 0

      The Big-Time

      20 Jul 2003

      I went to my very first VTR two days ago, and no, I wasn’t auditioning for a part. They were casting for the Globe commercial we were working on, and I must say, it was pretty fucking gratifying actually being able to _choose_ the models you’ll be working with out of dozens of possibles (as opposed to, say, begging one to work for half of their usual rates). Just walking through the crowd of talents gathered outside the studio was like a friggin’ out-of-body experience. “Why, fiddle-dee-dee, I’m floating past a field of drool-inducing teenage models … my word! look at the cleavage on that one …”

      I must’ve looked like a kid at a candystore (or more appropriately, a horny geek at a hoe store) because the PA assigned to us leaned in and asked, “Is this your first production?”

      (I very slowly put my camera back into my bag, trying to look nonchalant and a little less tourist-like.)

      I replied, “Well, it’s the first one where I didn’t do five different jobs (including storyboard artist, on-set art direction, production manager, production assistant and driver).”

      To be completely honest, I don’t actually have to do anything for this commercial; no storyboard, no animation, nothing. I guess the closest analogy would be a consultant: I hang around and observe, give Avid my advice, then watch as he totally ignores it. No responsibility (and no liabilities) whatsoever. It’s oddly liberating.

      Our PA doesn’t know I’m basically a non-entity in the production and I don’t bother explaining it to her. I don’t want her to think that she’s been wasting her time answering my questions and showing me around the compound after all. I’m still pretty shell-shocked about the whole affair; we have a shitload of people working under us, from accounts to set construction (!) to casting. The production designer showed us a drawing of a movie theater facade that he was going to have built for us over the next six days; I couldn’t tell what he was smoking. We’ve got 4 main talents, 20 extras, every single one of them paid for. We even have a professional animator drawing the storyboard — all I had to do was draw stick figures and write down a few notes.

      I guess this is as close to “big-budget” as I will ever get, so I’m trying very hard to live every minute of it. We put together about a dozen low-to-no-budget videos over the past 18 months and for awhile, I actually thought that was as far as we’d ever get. Now suddenly we have this gig, where people follow you around, or take notes about what you say, or bring a chair for you to sit down on.

      I know I should be thankful, and I am, really. I’m just a bit preoccupied admiring the Completely Invisible Pantyline on a seventeen year-old nymph as she leans forward to pick something up off the floor.

      Posted in Uncategorized | No Comments »

    • 0

      Neostream returns

      19 Jul 2003

      Back in the mid ‘98, Neostream was the first site that really opened my eyes to what you could do with animation and sound on the web. It took almost 5 years to put together a new version, and I must say, it’s very worth the wait.

      Posted in Uncategorized | No Comments »

    • 1

      Things My Girlfriend and I Argue About

      12 Jul 2003

      Posted in Uncategorized | 1 Comment »

    • 0

      Bill Bryson

      10 Jul 2003

      An interesting fact I came across today:

      All the diagrams you’ve ever seen of the solar system are wrong, because it’s impossible to show all of the planets in the correct proportion and with the correct distances.

      If we reduced the Earth to the size of a pea for example, Jupiter would be 1000 feet away, Pluto would be a mile and a half away (not to mention that it would be the size of a bacterium, invisible to you), and Proxima Centauri, the next nearest star, would be over ten thousand miles away.

      (From Bill Bryson’s A Short History of Nearly Everything)

      Posted in Uncategorized | No Comments »

    • 0

      Barry White, RIP

      4 Jul 2003

      Posted in Uncategorized | No Comments »

    • 0

      Coke facts

      2 Jul 2003

      Some funny facts about the world’s most popular softdrink:

      1. To clean a toilet: Pour a can of Coca-Cola into the toilet bowl and let it sit for one hour, then flush clean. The citric acid in Coke removes stains from vitreous china.

      2. You can put a T-bone steak in a bowl of coca-cola and it will be gone in two days.

      3. The active ingredient in Coke is phosphoric acid. Its pH is 2.8. It will dissolve a nail in about four days.

      (from Expect Nothing)

      Posted in Uncategorized | No Comments »

    • 0

      Jack off for Peace

      1 Jul 2003

      REM gives it away. A file-sharing network based on WinMX that is actually endorsed by the artists whose songs it’s pirating … er, distributing.

      The ASCII Matrix. Rendered like you wouldn’t believe. (Page takes a minute or so to load.)

      Posted in Uncategorized | No Comments »

     

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    notes

    Guttervomit v3 went online in January, 2008. It uses Wordpress for publishing, and was built largely with Adobe Illustrator and Textmate. Logotype and navigation is set with Interstate.