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luis is a co-founder and social software architect at Infinite.ly. he likes building small web toys a whole lot. More ...

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    guttervomit

    • 0

      Friendster for Gamers

      26 Feb 2006

      Big changes over at Gibbity.com recently:

      1. Private-messaging system
        Instant communication between members, great for swapping opinions about games you have in common.
      2. Social-networking tools
        You can now do a Friendster by inviting other members to join your friends network. At the moment, all the friends page does is give a quick summary of your friends’ recently-reviewed games, but I hope to extend this functionality much further in the future.
      3. Referral system
        And since we’ve got all these new features I thought it’d be nice to have some way of telling people about it. Entering your friend’s name and email address will fire off an automatic email invitation. Once they’ve signed up, they’ll be automatically added to your friends network.

      Other small changes include shortcut icons for quickly messaging or inviting members on the individual game pages, as well as improved navigation within our growing Member tools page. Also, because of the new "friends" functionality, I’ve added a checkbox to the "Profile" page, which you can select if you want to make your email/IM information available to friends, but not the general public. Email is still automatically obfuscated either way, but this is just an additional privacy option.

      Lastly, viewing a particular member’s page now displays a "similarity HUD," which tells you how many games you and the current member agree on. (The current definition of "agree on" is that you rated a game within half a star of each other, so if you gave a game 3.5 stars and he/she gave it either 3.0 or 4.0 stars, we’d consider that "similar.") Obviously, for this feature to work, you have to have at least a few games rated yourself, otherwise there would be nothing to compare. I have lots of other ideas for the similarity HUD, so expect this feature to grow soon as well.

      Leave a Reply

     

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    Guttervomit v3 went online in January, 2008. It uses Wordpress for publishing, and was built largely with Adobe Illustrator and Textmate. Logotype and navigation is set with Interstate.