contact luis

luis is a co-founder and social software architect at Infinite.ly. he likes building small web toys a whole lot. More ...

quick links to the good stuff

  • 25 First Dates 25 May 2009
  • True Crime: Confessions of a Criminal Mastermind 17 Feb 2009
  • Finding Your Soul Mate: A Statistical Analysis 27 Jan 2009
  • Sex and Schrodinger's Cat 07 January 2009
  • An Extended Rant on Heroes 26 September 2008
  • Zero Barrier 05 May 2008
  • Sweatshop Blogging Economics 08 April 2008
  • The Doomsday Singularity 25 February 2008
  • Piracy and Its Impact on Philippine Music 21 January 2008
  • The Manila Pen-etration by the Hotelier Antonio Trillanes 29 November 2007
  • Journey of a Thousand Heroes 17 December 2006
  • Shake, Rattle & LOL 30 December 2005

@helloluis on Twitter

    elsewhere online

    • LinkedIn
    • Facebook
    • Last.FM
    • Del.icio.us
    • Flickr
    • Plurk
    • Multiply
    • Stumbleupon

    guttervomit

    • 0

      A Memory

      31 Jan 2005

      A random memory flashed into my mind a few minutes ago, from about 10 years ago. It was the middle of my 3rd year in high school. My best friend and I had just taken up a card game called Magic: The Gathering, an obsession that would eventually see me spending over PhP60,000 pesos (over a thousand dollars) over the course of the next 3 years.

      We were sitting in a quaint restaurant along Katipunan called Chinoy’s, where all the older players gathered in the late afternoons. We didn’t dare play against any of them, because they were far more experienced and had a penchant for using all these elite cards that we had, till that point, seen only in magazines or behind glass cases.

      So we kept to ourselves, casting our Sparks and regenerating our Emerald Dragonflies in our own little corner booth. Eventually (and I suppose this was inevitable), some of the regulars started taking notice of us because we were there like clockwork every afternoon. It didn’t happen immediately — some of them would look in our direction when we sat down, or nod at us when they passed our table, that sort of thing.

      Then one afternoon, one of the friendlier players sauntered over and actually watched our game in progress. It was a weird feeling, being observed by one of the Masters, and my friend and I both sat up straighter.

      The details of the game are vague now, but I do remember exactly how it ended:

      I had one of those gold Dragon cards from Chronicles in hand, Chromium, which I had been sitting on for over 8 turns and would win the game for me when cast. I had nothing else in play apart from an Urza’s Tower, Urza’s Mine, Urza’s Power Plant and a Swamp. I tapped all of them for mana, gave my friend a big shit-eating grin, summoned my Chromium, and waited for applause.

      Instead, the Master leaned forward and said, “You can’t cast that. You don’t have the right color of mana.”

      My smile faded like a passing fart. I squinted at my cards and answered, “Here, it says ‘Colorless mana’ on these Urza’s lands cards, so I’m using that instead of the white, blue and black mana required by the Chromium.”

      He tossed his head back and laughed. I think he might have even had his hands on his hips when he did it. He said, “There’s a difference between ‘Colorless Mana’ and ‘Mana of any color.’ Check your rulebook.”

      Then he walked off, still laughing, probably to tell his friends about these two stupid kids who lived in their own private-Magic-dream-world, where multi-colored cards could be cast using a bunch of crap-lands.

      My friend and I were silent for a long time. Then, without saying a word, we started packing up our stuff. We didn’t show up in Chinoy’s again for a long time after that.

      I remember bitching about that “colorless does not equal any-color” issue for a long time afterwards, blaming the rulebook and ranting about how they could’ve picked slightly less similar names for two incredibly different concepts.

      I guess it seems pretty trivial to the average person, but it was a huge deal to anyone who understood how to play MtG. It was the automobile equivalent of putting water in your gas tank … or masturbating to the photo of your first cousin … one of those analogies, anyway.

      I honestly don’t know why I suddenly remembered all this today. Maybe it was a defining moment in my life, as abject humiliations usually are. Or maybe I just miss that stupid game.

      Leave a Reply

     

    categories

    • Home
    • Business (42)
      • Acquisitions (15)
      • Goin' Legit (61)
    • Media (53)
      • Artwork (13)
      • Books (22)
      • Comics (9)
      • Movies (142)
      • Music (102)
      • Photography (33)
      • Poker (10)
      • TV (30)
    • Randomness (301)
    • Site News (8)
    • Technology (69)
      • Games (14)
      • Hardware (113)
      • Social Software (45)
      • Software (131)
    • Tutorials (16)

    archives

    • April 2011
    • March 2011
    • February 2011
    • January 2011
    • August 2010
    • May 2010
    • April 2010
    • February 2010
    • January 2010
    • December 2009
    • November 2009
    • October 2009
    • September 2009
    • August 2009
    • July 2009
    • June 2009
    • May 2009
    • April 2009
    • March 2009
    • February 2009
    • January 2009
    • December 2008
    • November 2008
    • October 2008
    • September 2008
    • August 2008
    • July 2008
    • June 2008
    • May 2008
    • April 2008
    • March 2008
    • February 2008
    • January 2008
    • December 2007
    • November 2007
    • October 2007
    • September 2007
    • August 2007
    • July 2007
    • June 2007
    • May 2007
    • April 2007
    • March 2007
    • February 2007
    • January 2007
    • December 2006
    • November 2006
    • October 2006
    • September 2006
    • August 2006
    • July 2006
    • June 2006
    • May 2006
    • April 2006
    • March 2006
    • February 2006
    • January 2006
    • December 2005
    • November 2005
    • October 2005
    • September 2005
    • August 2005
    • July 2005
    • June 2005
    • May 2005
    • April 2005
    • March 2005
    • February 2005
    • January 2005
    • December 2004
    • November 2004
    • October 2004
    • September 2004
    • August 2004
    • July 2004
    • June 2004
    • May 2004
    • April 2004
    • March 2004
    • February 2004
    • January 2004
    • December 2003
    • November 2003
    • October 2003
    • September 2003
    • August 2003
    • July 2003
    • June 2003
    • May 2003
    • April 2003
    • March 2003
    • February 2003
    • January 2003
    • December 2002
    • November 2002
    • October 2002
    • September 2002
    • July 2002
    • May 2002
    • April 2002
    • February 2002
    • January 2002
    • December 2001
    • November 2001
    • October 2001

    friends

    • Dementia
    • Gabby
    • Gail
    • Gibbs
    • Helga
    • Ia
    • Ina
    • Jason
    • Kaye
    • Lauren
    • Lizz
    • Luna
    • Mae
    • Migs
    • Mike
    • Ryan
    • Sacha
    • Vicky
    • Vida
    • Yuga

    search

    notes

    Guttervomit v3 went online in January, 2008. It uses Wordpress for publishing, and was built largely with Adobe Illustrator and Textmate. Logotype and navigation is set with Interstate.